<?xml version="1.0" encoding="UTF-8"?><item href="/nsm/computer-science/news-events/stories/2020/0121-popular-use.php" dsn="news"><featured/><top-stories/><pubDate>01/21/2020 01:00:00 AM</pubDate><title>Research from UH Computer Science: Out of the Lab and into Popular Use</title><subtitle/><description>Technique has improved quality of animation in a number of video games.</description><author/><author-email>http://graphics.cs.uh.edu/wp-content/papers/2012/2012_SA_SSDR_preprint.pdf</author-email><author-phone/><image><img src="/nsm/_images/nsm/news-events/2020/20200121-popular-use.jpg" alt="Smooth Skinning Decomposition with Rigid Bones"/></image><categories>Computer Science</categories></item>