|
|
Epee is
a weapon entirely based on the small sword, the preferred dueling weapon
of the later years of the Renaissance. The rules are structured to simulate
as closely as possible an actual dueling situation. In epee you can strike
only with the tip of the weapon, as the original small swords had no edge.
To more accurately represent a duel the rules of epee tend to be a little
looser than the other two weapons; for instance there is no right of way
in epee. Instead, should two opponents attack together and both arrive,
both will receive a point, and as a result it becomes crucial to defend
even as you are attacking. Also, in epee everything from the top of the
head to the tips of the toes is a valid target, opening up new avenues of
attack and forcing a fencer to defend a much larger area. Epee fencing is
characterized by periods of slow feeling out of an opponent and careful
planning of an attack followed by fast and furious exchanges of blade play
in which one or both fencers may be hit. |
|